
Red War is a Free Sci-Fi Squad-based Tactical FPS Game. This new fun shooter is a multi-platform PC game targeting Windows, Linux and OS X. The game is not finished yet but check out the Concept Art and Screenshots. Want more? Original Concept in Swedish.
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Try Lua Yourself

Lua is a fast and powerful scripting language used by Red War for game logic. Lua is dynamically typed (no static variable types like int, string etc) and has garbage collection. Try Lua before using it with Red War:
Want more Lua? Check out the Links.
//Aidin
Lines of Code

As part of the new SVN server, we have launched public development statistics for Red War. The timeline does not go back to previous work but the charts are updated daily as more lines of bad-ass code commits. Go on, admit it, you always wanted to know who did what and when on the game.
P.S. Want to receive an email when something new happens on Red War?
Click here and type your email address!
//Aidin
Site Update
printf("hello, world\n");
}
The technology of the site has been updated:
- Support for AccessKeys: 'c', 'e', 'h'
- Improved statistics and history comparison.
- Some pages in Developer require login.
- Any horizontal line
----has automatically a "Edit Section". - Source code syntax highlighting with SourceBlock.
- RSS 2.0 for all recent changes.
Minor life-saving links have been added:
I'm done.
//Aidin
Hello World

This is Red War blog!
A blog (a portmanteau of web log) is a website where entries are commonly displayed in reverse chronological order. "Blog" can also be used as a verb, meaning to maintain or add content to a blog.
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